Bear in mind DarkTower? No? Nicely, it’s a extremely cool mixture board sport, RPG, and pc sport from 1981. Orson Welles pimped it on TV and defined it thusly: “gather three keys, lay siege to the tower, and defeat the enemy inside”. The Tower itself was a battery-powered pc on lazy Susan that confirmed numbers on a few 7-segment shows, footage by way of three carousels, and had a 12-button keypad. Because of a lawsuit, few copies stay, and even fewer of them are in working situation.
Working copies of DarkTower go for lots of on-line, however who can afford such an extravagance when these 40+ yr outdated towers are liable to battery leakage and unfastened connections? Definitely not [Mighty Studios], who hoped to present the present of DarkTower to a pal and decided to build a mini reproduction instead. Luckily for us, the challenge is totally open supply. You may take a look at the construct video under, which has loads of hyperlinks, together with one which goes to the code.
Nowadays, it doesn’t take a lot to breed the internals of the Tower. [Mighty Studios] pulled it off with a Feather S2, a 320 x 420 TFT LCD display screen, a speaker, and a few momentary buttons. The display screen can present all the photographs, (which have been solely displayed one after the other within the authentic sport anyway), any mandatory numbers, and all of the requisite menu choices.
[Mighty Studios] received mighty fortunate when it got here to the case, as [Stinkevil] had already created a cube tower model and put it on Thingiverse. After a little bit of tweaking and a few hole-punching, [Mighty Studios] had a mini tower scaled to the Feather S2 with simply sufficient room to stuff in all of the parts and wires. Between a PDF of the unique rule e-book and somebody’s Java model of the sport, [Mighty Studios] had a lot to make use of as a information for programming within the rule set earlier than mailing it off to their pal. We’ve to confess, we’re fairly jealous.
Don’t need to amass a military and conquer evil forces? There are all types of board games you could emulate with a microcontroller.
Thanks for the tip, [foamyguy]!